Domain: Life/Death

Effect: 

You and your nearby allies gain a +1 bonus to death saves.

Invocation of Life/Death: This battle, you and each of your allies can each separately add the escalation die to a single save made by that character. In addition, you and your allies do not die from hit point damage when your negative hit points equal half your normal hit points. Instead, you die when your negative hit points equal your full hit points.

Adventurer Feat: 

The death save bonus increases to +2.

Champion Feat: 

Each battle, the first time an ally near you becomes staggered, that ally immediately heals hit points equal to twice your level.

Epic Feat: 

Your first use of the resurrection spell is free, and doesn't count against your total.