Climactic Battle

Tactic
Recharge 16+ after battle
Action: 
Quick
Effect: 

Until the end of the battle, the escalation die becomes a d8 instead of a d6. Then roll a d20. If you roll 11+, increase the escalation die by 1.

Champion Feat: 

If the d20 roll is 16+, increase the escalation die by 2 instead of 1.

Epic Feat: 

When the escalation die reaches 8, you gain 1d6 command points and can make recharge rolls for all your tactics.